Javazon Author: Angry |
Version: 1.08 Page 1 |
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This guide is an introduction into
Javazons. The purpose of this guide is to create a character which will kill cows in a flash, but at the same time be able to kill anywhere in Sanctuary, Hell Chaos Sanctuary included. I will include options for PvP builds. Unlike my previous guide, I will have suggestions given to me by other players for PvP as well as
PvM. However I maintain that I am not an expert dueler and you should remember that when you read my guide.
A warning: this guide involves lots of planning. I spend a lot of time before I build my characters deciding exactly how much strength and dexterity, how much resistances, etc etc, if you do not like to create your character in this way, simply skim over all my commentary, and look only at the numbers and the items. I won’t be offended
Let’s get started:
My
Amazon
I
have been told that people like to know my setup and gear and such. Here it is.
sillyBinLaden is level 80
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Base
Attribute |
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Strength |
156 |
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Dexterity |
110 (74% chance to block, normally this is 75%) |
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Vitality |
204 |
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Energy |
15 |
Gear
60 Increased Attack
Speed [IAS] armor
20 IAS + 2 passive skill gloves
Cat's Eye amulet
War Travelers (32%)
Shadow Master ring: 7 LL 4 max damage 1 min damage etc
Un-duped Raven Frost (19 dexterity)
String of Ears: 12% (Razortail for leveling)
Vampire Gaze: 7/7/20 with 40ed jewel
Ethereal Titan's Revenge (184ED 6LL)
Stormshield (shael, I don’t know if the shael is needed)
Skill Points
Javelin tree: these
are the BASE levels
20 Lightning Fury
20 Jab
20 Plague Javelin
Passive tree - these are BASE levels:
8 Dodge
3 Avoid
8 Evade
4 Critical Strike
1 Penetrate
1 Pierce
Inventory
I carry 20 small
charms on inertia
My Horadric cube
Tome of Town Portal and tome of Identification
This Javazon is my
strongest Javazon. I have power-acted, include hell Chaos Sanctuary,
with this character. I can kill the ancients. I can kill 4k poisons
and high level barbarians.
Gear
This is where I
start. I go through and decide what items I have/want/will use and
then factor in the bonuses. For an all purpose build, you will want
to have several sets of gear, for different purposes. I will
endeavor to provide for you good choices.
Helmet
Vampire Gaze is
what you want for dueling. Duel leech and DR are a very good
combination.
Steelskull is a
great helmet for magic finding and general PvM. It can substitute
for vampire gaze if you do not have one in duels.
Valkyrie Wing is a
popular helm as well. Although I personally do not favor this helm,
its 2 to all skills are very tempting to those who wish to pump high
level LF. Also the run/walk speed is addictive.
Rockstopper is a
lesser-known, still good helmet. With resistances, dr and vitality,
this helmet is great for both cowing and non-cow PvM
Harlequin Crest is
very popular, although I only recommend it if you want to magic find
and already have mana leech. A Steelskull for magic finding is just
as good.
Armor
60 IAS armor is my
favorite. I am not rich enough to afford an ed/IAS armor, so I
settle for IAS. As I will cover later, IAS will play am important
role when you start jabbing. This armor is better for dueling
against certain characters. However this is very much all-purpose
armor.
Shaftstop is an
armor I used on my older javazons, before I came across my 60 IAS
armor. 60 life and 30% dr is very nice, this is great for certain
duels, or all around PvM. If you are PvM character only, in where
you don’t duel, this may be used for your primary armor.
Lionhart is a rune
word spelled hel-lum-fal. Great armor with great mods. Resistances,
+all attributes, ed. Another nice thing is that it is customizable
so that you can find an armor that looks good.
Smoke is another
rune word spelled nef-lum. 20% faster hit recovery(FHR) and a
whopping 50 to all resists make this a good anti-sorc and non-cow
PvM armor.
Skulders Ire is
probably the best armor for magic finding in cows. Scaling magic
find and 1 to all skills makes this a much-desired item.
Tal Rashas armor is
my favorite armor for magic finding out of cows, high resists and
high defense, coupled with the set bonuses for magic finding make
this armor very valuable.
Twitchthroe is a
good armor if you wish to keep your dexterity low and your blocking
high, but there are better armors out there.
Weapon
Titans revenge is
the weapon of choice, if you plan on doing more PvP, try to find
ethereal ones. For cows, use a set of regular titans, as ethereal
titans, once depleted, are useless.
Cruel throwing
weapons are fine to use for jabbing. The –of quickness modifier is
really necessary because jab is about speed more than damage.
Rare javelins can
be pretty good as well. Look for +skills, enhanced damage, etc.
Shield
Stormshield is the
shield of choice for both PvM and PvP. High blocking, faster
blocking, and a huge 35% damage reduced, along with solid cold and
lightning resistance make this shield worth the price.
Moser’s blessed
circle is a nice little shield with decent blocking, but high
resists and 2 sockets. With 2 p diamonds, this shield can add a ton
of resistances.
Whitsan’s guard
has more blocking than any other shield out there. Less dexterity
means more life.
Lidless wall is a
popular shield of cow-only javazons as the mana/kill removes the
requirement of mana leech. As well as the +1 to skills.
Rhyme shield is a
runeword spelled shael eth. Drop into a trolls nest or monarch and
you have a shield that adds mf, high blocking, and cannot be frozen.
Great for magic finders as you don’t need Raven Frost,
Belt
Thundergods vigor
is a fantastic belt. With a huge increase in strength, as well as
lightning absorb, max lightning resist, and +3 to lightning fury,
this belt is great for dueling and PvM alike.
String of ears is
also a popular belt. With life leech and physical damage reduction,
this belt is great in PvP against amazons and barbarians.
Mavinas belt is a
fun choice if you’re a speed freak. This belt is good because it
has mana leech, if you have no other sources.
Trang ouls belt is
a hidden treasure. Not many people use it, however it has the cannot
be frozen mod and 66 to life making it not too shabby a belt if you
have high pdr and leech.
Boots
War travelers are
my favorite boots. With magic find, increased damage, vitality and
strength, this boot is a melee characters dream.
Silkweave boots are
good for cow levels, and might be useful if you throw a lot in
duels. It raises your maximum mana, and gives 5 to mana/kill.
Waterwalks add
dexterity and life, making them a good set of boots for dueling,
although there are better alternatives.
Aldurs boots are a
popular choice for the 40% faster running and 50 to life.
Immortal Kings
boots are a better choice for a javazon, as they have the same
amount of run speed, but add to attack rating as well.
Rare/crafted boots
are often better than uniques if you can find them. Look for
resistances, lightning being most important, run speed, and maybe
magic find. crafted blood boots have life leech which may make them
a good boot if you are a bit lacking.
Rings
An un-duped Raven
Frost needs to be one of your rings. The only exception is if you
have the ‘cannot be frozen’ mod from another items. If you use
rhyme, cham rune in armor, Trangs belt, Death's Sash, Spirit Shroud,
Duriel's Shell, etc. the ring is also important for the added
dexterity to keep your blocking at maximum.
Stone of Jordan is
a Stone of Jordan. You may find this ring to your liking, if
you’re obsessed with high level LF (not important). Otherwise,
forgo this ring for better.
Bul Kathos Wedding
Band. Definitely better. Vitality, although not THAT important for a
PvM build, helps to give a comfortable buffer so you can do stupid
things. Like dive into the pack of cows to snag the unique Monarch
that just dropped.
Nagelring. These
are great alternatives if you have enough leech and Cannot be
frozen.
Rare/crafted rings.
Look for Life Leech, lightning resist and maybe strength or such.
Magic Rings. Mana,
if you’re having trouble keeping mana in your orb, use a Bahamut's
ring. Otherwise just find mf/resist rings.
Amulet
Cat's Eye is my
favorite amulet. With run/walk, dexterity, and IAS, you have
everything you need in an amulet, short or resistances and skills.
Mara kaleidoscope
is the amulet that covers the skills and resistances. If you don’t
mind running slower, don’t mind attacking slower, and don’t mind
pumping more points into dexterity to keep your blocking at 75%.
Atma's Scarab is a
very okay amulet. The amp charges would help incredibly for bosses
and such, as you will be jabbing them to death, but otherwise, there
are better amulets.
Crescent moon is a
great amulet if you can’t get enough leech, or want to wear some
more mf.
Highlord's Wrath is
a very popular amulet as well. with IAS, + skill and massive
lightning resist, this amulet is great for sorceress duels.
Suggested
Setups
Skip this section
if you already know what you want to wear. For those of you who
cannot afford to mix and match, I have included this section. Here I
will give you what are, in my opinion, strong setups and tell you
for what purpose they are strongest. This section can help you to
pick your gear before you start your character, which is important.
These are by no means the only setups available, simply the more
common. We will go ahead and assume you are using Titans Revenge as
your weapon.
For now there will only gear suggestions. Strategies will come
later.
Cow Only Setup
This is where you
will spend much of your time. If your goal is simply to hit level 99
with a javazon, you will spend ALL of your time here. The following
is a setup which will allow you to clear cow levels, short of the
king and some boss cows along with providing magic find. This setup
focuses on +skills and then some MF
Helmet: Shako or Steelskull or Tarnhelm
Amulet: rare +skills/mf amulet or cat’s eye
Rings: SoJs or Nagelrings
Boots: War Travelers or Cow Lings
Gloves: Chance Guards or Laying of Hands, or rare 2 passive 20 IAS
Armor: Skulders ire or wealth
Shield: Rhyme shield or Lidless Wall
Belt: t-gods vigor or Goldwrap
Charms: MF, +skills (I would suggest MF)
Full PvM Setup
This setup should
allow you to play outside of cow levels, and inside as well. Gear
will focus on speed and resistances instead of skills and magic
find.
Helmet: Shako or Vampire Gaze (Gaze recommended)
Amulet: cats eye or Maras
Rings: 1 Non-duped Raven Frost, 1 life leech ring
Boots: War Travelers
Gloves: Laying of Hands or +2 passive/20 IAS
Armor: Lionhart
Shield: Stormshield
Belt: t-gods vigor or string of ears
Charms: Vita Charms, resistance charms
Melee PvP Setup
This setup is a
decently effective one against amazons and barbarians.
Helmet: Vampire Gaze
Amulet: Cat's Eye
Rings: 1 Non-duped Raven Frost, 1 life leech ring
Gloves: +2 passive gloves, and then 20 IAS if possible
Armor: 60 IAS or Shaftstop
Shield: Stormshield
Belt: t-gods vigor
Charms: life charms, run/walk charms
Ranged Physical
PvP Setup
This is basically
against bowazons. If focuses on run speed and attack speed.
Helmet: Vampire Gaze
Amulet: Cat's Eye
Rings: 1 Non-duped Raven Frost, 1 Life leech ring
Gloves: +2 passives, +20 IAS if possible
Armor: 60 IAS or shaftstop
Shield: Stormshield
Belt: string of ears
Charms: run/walk charms, life charms
Elemental PvP Setup
Hard duels, unless
you have proper resistances and life this setup gives maximum lit
resistance as well as high cold resist
Helmet: Shako
Amulet: Maras
Rings: 2 Non-duped Raven Frosts
Gloves: +2 passive, resistance and IAS if possible
Armor: 4 ort armor
Shield: 2 p topaz + 2 p sapphire shield
Belt: t-gods vigor
Charms: lots of cold resistance and vita charms
Magical PvP Setup
This is mainly
against necromancers who use bone spirit and p nova. This may also
be effective against amazons who use a lot of poison
Helmet: Vampire Gaze
Amulet: 2 SoJs or rings with MDR or poison resist
Gloves: Venom grip, rare gloves with reduced poison duration or
resist.
Armor: Gladiators Bane
Shield: Radaments sphere
Belt: string of ears
Charms: life and run/walk
Statistics
This section will
be short and sweet. Stat allocation for PvP, and PvM.
PvM
Strength – all
extra points (surprised aren’t you)
Dexterity – enough to maintain 75% chance to block
Vitality – roughly 80 -100 points, or up to 150 if it makes you
more comfortable
Energy – base
PvP
Strength – add up
the strength bonuses from your gear, not including Titan's
revenge! And then bring your strength high enough to use your items
after the bonuses.
Dexterity – enough to maintain 75% chance to block
Vitality – all the rest
Energy – base
Note
on Popping
If you depend on
your weapon or shield to use any other item on your body, you run
the risk of popping. Simply remove your weapon and shield and see
that you can equip your gear.
Skill
Placement
In this section, I
will tell you which skills I believe you should use and why. I will
give you a few opinions which I have picked up from other players
and give them to you. If I give out your advice and do not credit it
to you, please contact me and I will correct it immediately. I am
going to assume that you know to put 1 point into prerequisites.
Passive Tree
These numbers I
give you are the final skill levels AFTER your gear bonuses.
Example: I say ‘raise your dodge to level 12’ and you have
titans revenge which add 2 to all skills. You raise your dodge to
level 10, and then titans brings it up to 12.
Dodge – 12 for
PvM, max for PvP
Avoid – 7 for PvM, max for PvP
Evade – 0,1, or 12 for PvM, 12 for PvP
Valkyrie – 0 or 1 for PvM, 1 for PvP
Critical Strike – 8 for PvM, 8 or max for PvP
Penetrate – as needed, extra points might go here
Pierce – 12 for PvM, 1 for PvP(for leveling)
Javelin and Spear tree: these numbers I give you are the skill
levels BEFORE your gear bonuses. So when I say 20 to jab, put 20
points into jab.
Jab – 20 for PvM, 20 for PvP
Impale – 1 if you’re bored in PvM
Lightning Fury – 20 for PvM, 1 for PvP
Strategy
Now for the thing
which separates the new player from the veteran. This section will
cover herding, non-cow PvM, and a tiny bit of PvP.
Guide to leveling
Begin the game by
clearing the blood moor in a full game. When you are able, move on.
Keep advancing through act 1 until you hit the black marsh. This is
the first area where you will want to stay and level your character.
A javazon should be able to handle this area at around level 8 or 9
in a full game. Before then play solo or in smaller games, use
whatever weapon you wish, it doesn’t matter at this point.
As you level up, put points into prerequisites for skills you will
need down the road. You may feel free to distribute extra points as
you need, although at this point it might be a good idea to hold
onto them for a while. Hire a mercenary to help you.
Level until you get to about 12, and then kill Andariel, I suggest
joining a party, it always makes it more fun and a bit easier.
Continue putting points into prerequisites, extra points might go
into dodge, critical strike, or jab.
After Andariel, move on to act 2. you may choose to hire a new
mercenary, the choice is yours. Level in the sewers until you are
about level 15-18, and then move on. Progress through the game until
you get to the arcane sanctuary. This is the next area where you
will stay to level. you can level here well until about level 25. Then
kill Duriel
Critical strike should have a few points now, along with jab and
dodge. Avoid as well.
I would suggest joining a party for act 3, although its your
decision. If you want a mercenary for your endgame, I would suggest
a fire or ice sorcerer so buy one now.
Once you hit level 30, max lightning fury immediately, unless you
are a PvP character in which case you will want dodge, and then jab
maxed.
Act 4 is difficult, would definitely suggest a party. If you are by
yourself, I would try to be close or beyond level 30.
In act 5 you can level a great deal. Begin with the bloody
foothills, and then move on to Baal runs. Then cows.
At this point, you will want to work on maxing your killing skills
first, and then your passive skills.
When you feel ready, move on to nightmare and hell difficulties.
Non-Cow Strategy
You have an
advantage over many builds as a javazon. You have both ranged and
melee attacks. Take advantage of this, try to bunch your enemies
together, kill them all, and then run in to pick off the stragglers.
In the chaos sanctuary, keep your distance and throw a lot of
spears, be very careful of iron maiden, and be careful not to get
surrounded.
Cow Herding
I constantly see
javazons throwing LF at every single cow they find. You should only
throw LF when you see a cow part of a herd. Otherwise break out your
melee skill and lay them out. Let’s get started:
Alright so you join a cow game. Feel free to grab the leg, or just
wait for someone to get it. I try to always get it to make sure the
person doesn’t snag it and leave. I usually also ask who can make
the game and then trade it to them on the screen to prevent people
from snagging the leg and leaving.
Once inside, I usually just run away from everyone so they will not
interfere with my herding. When someone looks like they are being
overrun by cows I will toss a few javelins on the way past them to
help them out. You may have to actually ask people to leave you
alone.
Now that you’re in enemy territory here is how to actually herd
the cows:
The first thing you
want to do is decide how many cows you can herd. This depends on
your computer. My record is half of a small cow level. This causes
tremendous lag from the server. I run a P4 1400 with 256 RAM on a T3
connection. A slower connection means smaller herds. Start small and
build up to what you can handle.
Once you’ve decided how many cows the tricky part is getting the
attentions of the cows you want to kill without calling all of the
cows in your area. Run in between packs of cows that you wish to
herd. They will start walking towards you trying to kill. Run
between them as many times as possible to bring them close together.
This is where having low evade comes in handy, I weave in between
them until a few of them attack me. You should have a good sized
pack in a few seconds. Run around the entire herd, stay as close as
you can comfortably, to pack them tighter, then run away until you
can see only the closest few cows of the pack on screen. Let loose
your LF until the pack thins out. Tighten the pack again if there
are a lot or else run in and finish them off with melee attacks.
Dueling
I am no incredible
dueler, but I have picked up a few things while playing. I am not
going to give you a class by class strategy list, as this is
primarily a PvM guide. Here is what I know (no laughing):
Versus Melee
Switch to walk,
when you run your defense drops to 0. approach the character and try
to jab him to death. If you are having trouble connecting or he is a
barbarian, switch back to run, and throw lightning BOLTS at him, not
fury. Use plague javelin if you wish.
Versus Ranged
Make sure you have
a lot of run speed. If the character is using guided arrow, remember
to never run in a straight line. Always zig-zag or spiral. Either
run in for the kill, or throw LB to keep the pressure off of you.
General
Your tanking
abilities are limited. Don’t get cocky, cocky gets dead. Lead then
with your throw. Don’t throw at where they are, throw at where
they will be. Know when to run. you can outrun guided arrows if you
need to, you will sometimes. Know when not to run. sometimes you can
close in even with the GA flying. Against Amazons, you will want
100% IAS, in order to dodge/evade lock them so they can't run away
and can't attack you. fighting melee against other classes you will
want max PDR.
Other than that, I know nothing about dueling. If you wish to add in
strategies I will be more than happy to add in your section and
credit you where due.
Thanks
I would like to say
thank you to the Amazon forum, for helping me with revisions and
suggestions, the forum admins for putting up with me, and diabloii.net
for hosting the forums and this guide.
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